package ru.pb.game.network.engine.client.packets.sendable;

import ru.pb.game.network.engine.client.packets.GameServerToClientPacket;

public class PROTOCOL_SHOP_LEAVE_ACK extends GameServerToClientPacket
{
	public PROTOCOL_SHOP_LEAVE_ACK()
	{
		_log.info(" === SEND " + getClass().getSimpleName() + " ===");
		// nothing? 0_o
	}

	@Override
	public void writeImpl()
	{
		writeH(3332);
		writeD();
		writeD();
	}
}
